Development


Uncategorized& Development& Coffee Notes13 Oct 2006 07:41 am

I found a little shortcut to view past month’s detailed stats view within awstats.

Simply append the following url paramiters into your awstats url ‘?year=2006&month=09′.

Example
http://stats.example.com/
http://stats.example.com/?year=2006&month=09

I’m supprized another user of awstats has not promoted these keywords yet in google! I’m even further suprized there is not already an addon component or patch which adds a javascript forward / back navigation links to use these urls hooks to provide clickable functionality (which could only assume the stats would exist) as a hack but a functional hack.

Right back to why has awstats reporting views have stagnated while other non-free packages sway users with higher quality / relavance in report views …

Awstats url sucess!


Development& News13 Feb 2006 09:00 am

Well now I’ll always know
and who knows? It might
just work out overall :)

http://ipgnu.com/

Time will tell …

//graham

Development& Coffee Notes07 Dec 2005 06:34 am

I saw this interesting post this morning on digg and software-quality blog. Ideas to guide us all in the quality of our work in life. :)

Basics of the Unix Philosophy
From Eric Raymond’s “The Art of Unix Programming” I picked here the 17 rules described as the Basics of the Unix Philosophy. For me these are also rules for writing high quality software:

Rule of Modularity: Write simple parts connected by clean interfaces.
Rule of Clarity: Clarity is better than cleverness.
Rule of Composition: Design programs to be connected with other programs.
Rule of Separation: Separate policy from mechanism; separate interfaces from engines.
Rule of Simplicity: Design for simplicity; add complexity only where you must.
Rule of Parsimony: Write a big program only when it is clear by demonstration that nothing else will do.
Rule of Transparency: Design for visibility to make inspection and debugging easier.
Rule of Robustness: Robustness is the child of transparency and simplicity.
Rule of Representation: Fold knowledge into data, so program logic can be stupid and robust.
Rule of Least Surprise: In interface design, always do the least surprising thing.
Rule of Silence: When a program has nothing surprising to say, it should say nothing.
Rule of Repair: Repair what you can — but when you must fail, fail noisily and as soon as possible.
Rule of Economy: Programmer time is expensive; conserve it in preference to machine time.
Rule of Generation: Avoid hand-hacking; write programs to write programs when you can.
Rule of Optimization: Prototype before polishing. Get it working before you optimize it.
Rule of Diversity: Distrust all claims for one true way.
Rule of Extensibility: Design for the future, because it will be here sooner than you think.

Or even rules for living a high quality life !